Links
https://assetstore.unity.com/packages/tools/terrain/terrain-to-mesh-2021-195349
Description
Instrument for changing over Unity Terrain resource into a cross section.
Offers:
• Ultra quick converter.
• Full vertex count control for produced network.
• Network split framework.
• 16 and 32 pieces network support.
• Splat map conceal - mimicking Unity worked in territory conceal with 16 layers support.
• Baseman exporter - prepares off-road paint surfaces into one surface document.
• Tree, grass and detail network exporter.
• Openings map exporter.
• Territory to OBJ exporter.
• Manager and run-time API.
• Upholds all render pipelines.
Note:
• Scripts are pressed in dell.
• Instrument works just with Unity Terrain Data item and commodities lattice, surfaces and materials just from it. Custom territory shades and tree/grass arrangement resources may not be completely upheld.
• Openings in the produced network are accomplished utilizing Alpha Cutout shade impact.
• In the wake of bringing in bundle, included Splat map shades are expected to be recompiled utilizing introduced SRP. Full data inside Manual document.
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