Link(s):
Portrayal
The regulator is excluded. This pack goes just with models and livelinesss (and surfaces, materials).
Here is the VIDEO of what you can accomplish with this resource (this headway was implicit another game motor).
• 11 DIFFERENT CATS STYLES 😼
• 90 HIGH-QUALITY ANIMATIONS
This model has all activitys that are required for the person's full development, like Walk, Run, Trot, Swim, Crouch, and Jump. Likewise, the model has many Actions and different Idle activitys in Stand, Sit, Lie, and Sleep present. Also, each stage has change to and from some other stage.
• 8 SHAPE KEYS
Body _ Thick, Сheeks, Сheeks_2, Ears _ sharp, Ears_ brought down, Whiskers, Eyes _ Slit, Eyes _ Size
• TRIANGLES COUNT
10k triangles
• Prepared PREFABS and MATERIALS
- 11 prefabs
- prepared materials for all styles
• CHANGELOG
Form 2.2
- Added materials for the Build-in pipeline, they use surfaces (to change a few tones, I added .AI document for that)
Form 2.1
- Added shading change highlights, presently you can change any tone in the motor
Rendition 2.0
- Added new activity movements
- Changed every one of bones' names to be more justifiable
- Again attempt to improve practically all activity and add new ones (presently the bundle has 90 movements)
Form 1.1
- Totally updated head and face shape
- Improve practically all movement and add new ones (presently the bundle has 80 activitys)
• Too
- Assuming your materials are pink, kindly follow this instructional exercise
- In this bundle, all materials are set up utilizing Universal Render Pipeline (URP), and utilized shader diagram, to accomplish variable tones in Unity, yet you can change to Standard RP and change all material manually, that is quite simple, there only one surface for every creature.
- Assuming you have a few inquiries, ideas, or whatever else, go ahead and keep in touch with us:
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