*** This resource is for flying person
*** This resource comprises of an assailant and a casualty.
Hero character, principle character with NO-weapon.
Dynamic Keyframe activity
Nonexclusive and Humanoid adaptation included
Root movement and set up movement included
A T-present included (humanoid envelope)
Flying_ present, begin, circle, end
extraordinary _ punch _ assailant &victim
head_ smash_ assailant and casualty
inactive, idle_ ground
move 8 course
rolling _smash _attacker &victim
superhit _attacker and casualty
1.1 - GUID struggle Fix (2022/03/30)
1.0 - First Release (2021/05/19)